Search results for: simple-chess

Simple Chess

Author : Michael Stean
File Size : 62.54 MB
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Written by a Grand Master, this guide isolates basic elements and illustrates them through Master and Grand Master games, breaking down the mystique of strategy into easy-to-understand ideas.

An Introduction to Chess Moves and Tactics Simply Explained

Author : Leonard Barden
File Size : 74.4 MB
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Informal intermediate introduction, quite strong in explaining reasons for moves. Covers basic material, tactics, important openings, traps, positional play in middle game, end game. Attempts to isolate patterns and recurrent configurations. 58 figures.

Chess for Beginners

Author : Michael Basman
File Size : 36.1 MB
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International Master Michael Basman invites you into the challenging and exciting world of chess. His simple and accessible text presents the beginner with the rules skills and techniques of the game. Every aspect is illustrated with clear step-by-step photography from setting up the board and basic moves to more advanced tactics and strategy. A must for any budding Grandmaster.

The History of Chess

Author : Duncan Forbes
File Size : 68.78 MB
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Simple Heuristics that Make Us Smart

Author : Gerd Gigerenzer
File Size : 41.80 MB
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Simple Heuristics That Make Us Smart invites readers to embark on a new journey into a land of rationality that differs from the familiar territory of cognitive science and economics. Traditional views of rationality tend to see decision makers as possessing superhuman powers of reason, limitless knowledge, and all of eternity in which to ponder choices. To understand decisions in the real world, we need a different, more psychologically plausible notion of rationality, and this book provides it. It is about fast and frugal heuristics--simple rules for making decisions when time is pressing and deep thought an unaffordable luxury. These heuristics can enable both living organisms and artificial systems to make smart choices, classifications, and predictions by employing bounded rationality. But when and how can such fast and frugal heuristics work? Can judgments based simply on one good reason be as accurate as those based on many reasons? Could less knowledge even lead to systematically better predictions than more knowledge? Simple Heuristics explores these questions, developing computational models of heuristics and testing them through experiments and analyses. It shows how fast and frugal heuristics can produce adaptive decisions in situations as varied as choosing a mate, dividing resources among offspring, predicting high school drop out rates, and playing the stock market. As an interdisciplinary work that is both useful and engaging, this book will appeal to a wide audience. It is ideal for researchers in cognitive psychology, evolutionary psychology, and cognitive science, as well as in economics and artificial intelligence. It will also inspire anyone interested in simply making good decisions.

Advances in Computer Chess

Author : M. R. B. Clarke
File Size : 77.10 MB
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Advances in Computer Chess 3 focuses on the mechanics involved in playing chess on computer. This book features an extensive discussion of the game wherein it is played in a different setting. The selection, which is composed of 13 chapters, features the extensive contributions of researchers who continuously search for ways to improve playing chess on computer. This book starts with the discussion of the basic principles and concepts that can impose changes on how the game is played. A discussion is devoted to the Belle chess hardware. What is clearly pointed out in this section is the speed of the program relative to responses made while playing. A comparison is made between the performance of human and computer in playing chess. The complexity of various computer moves are then elaborated by highlighting how these moves can alter the pace as well as the result of the game. The development of a program that is aimed at solving problems on how chess is played is also noted. This book is a sure hit for those who are fond of playing chess in any playing field.

Chess Training for Post beginners

Author : Yaroslav Srokovski
File Size : 83.62 MB
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After you have learned the rules of chess and developed some tactical abilities, how do you go from there? You are now ready to tackle basic issues of strategy, but what is the best way to improve and win more games? Of course, you have to train. But chess training only makes sense if it fits your level of play and if it is structured in an accessible way. Experienced chess trainer Yaroslav Srokovski has developed a practical, well-structured, compact first course in positional understanding. You will learn two fundamental skills: how to assess a position on the board and how to decide which long-term objectives you should aim for in what sort of positions. In 12 chapters Srokovksi teaches you things like: how to handle your pawns, what weak squares and strong squares are, bad pieces and good pieces, why it is important if your king is in the middle or not, why and how to get an open line, the problem of knight against bishop, what piece coordination means and why everyone talks about the bishop pair. This course, which includes many exercises, is tried and tested and ideally suited to bring post-beginners at their next level.

The Illustrated London News Chess

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File Size : 83.85 MB
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Train Your Chess Pattern Recognition

Author : Master International Master Arthur van de Oudeweetering
File Size : 54.68 MB
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In this sequel to his instant classic Improve Your Chess Pattern Recognition, a highly original take on practical middlegame instruction, Arthur van de Oudeweetering presents players of almost every level with a fresh supply of essential, yet easy-to-remember building blocks for their chess knowledge. Pattern recognition is one of the most important mechanisms of chess improvement. It helps you to quickly grasp the essence of a position on the board and find the most promising continuation. In short, well-defined and practical chapters, experienced chess trainer Van de Oudeweetering presents hundreds of examples of middlegame themes. To test your understanding he provides an abundance of exercises. After working with this book, an increasing number of positions, pawn structures and piece placements will automatically activate your chess knowledge. As a result, you will find the right move more often and more quickly!

Computer Chess Compendium

Author : D. LEVY
File Size : 40.48 MB
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For many years I have been interested in computer chess and have collected almost every learned paper and article on the subject that I could find. My files are now quite large, and a considerable amount of time, effort and expense has been required to build up this collection. I have often thought how difficult it must be for many computer chess enthusiasts to acquire copies of articles that they see referenced in some other work. Unless one has access to a good reference library, the task is almost impossible. I therefore decided to try to make available, in one volume, as many as possible of the most interesting and important articles and papers ever written on the subject. Such a selection is naturally somewhat subjective, and I hope that I will not offend authors whose works have been excluded. In particular I have decided to exclude any material which has appeared in the Journal of the International Computer Chess Association (ICCA), or in its precursor, the ICCA Newsletter. The reason is simply that the ICCA itself is in the process of compiling a compendium containing the most important material published in those sources. For further information on ICCA membership and publications the reader is invited to contact: Professor H. 1. van den Herik, or Dr Jonathan Schaeffer University of Limburg, Computing Science Dcpaitment, Department of Computer Science University of Alberta, 6200 MD Maastricht Edmonton Netherlands Alberta, Canada T6G 2HI.