Search results for: the-psychology-of-zelda

The Psychology of Zelda

Author : Anthony Bean
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It's dangerous to go alone! Take this (book). For more than 30 years, The Legend of Zelda—which immerses players in a courageous struggle against the shadowy forces of evil in a world of high fantasy—has spanned more than 30 different installments, selling over 75 million copies. Today, it is one of the most beloved video game franchises around the globe. Video game sales as a whole have continued to grow, now raking in twice as much money per year as the entire film industry, and countless psychologists have turned their attention to the effects gaming has on us: our confidence, our identity, and our personal growth. The Psychology of Zelda applies the latest psychological findings, plus insights from classic psychology theory, to Link, Zelda, Hyrule, and the players who choose to wield the Master Sword. In The Psychology of Zelda, psychologists who love the games ask: • How do Link's battles in Ocarina of Time against Dark Link, his monstrous doppelganger, mirror the difficulty of confronting our personal demons and the tendency to be our own worst enemies? • What lessons about pursuing life's greater meaning can we take away from Link's quests through Hyrule and beyond the stereotypical video game scenario of rescuing a Princess (Zelda)? • What do we experience as players when we hear that familiar royal lullaby on the ocarina, Saria's spirited melody in the Lost Woods, or the iconic main theme on the title screen? • How do the obstacles throughout Majora's Mask represent the Five Stages of Grief? • What can Link's journey to overcome the loss of the fairy Navi teach us about understanding our own grief and depression? • Why are we psychologically drawn to the game each and every time a new version becomes available even when they all have a similar storyline? Think you've completed the quest? The Psychology of Zelda gives you new, thrilling dungeons to explore and even more puzzles to solve.

Why Wakanda Matters

Author : Sheena C. Howard
File Size : 66.89 MB
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In 2018, the Marvel Cinematic Universe finally delivered on something fans had long been waiting for: a feature film with a solo Black superhero. Black Panther introduced viewers to the stunning world of Wakanda, a fictional African country with incredible technological advancements, and to T'Challa, a young man stepping into his role as king and taking up the mantle of the Black Panther title from his late father. The unforgettable story, coupled with the film's mega-success, has undoubtedly shaped the future of superhero cinema, in addition to genuinely changing viewers' lives. Why Wakanda Matters gives this iconic film the in-depth analysis it deserves under the lens of the latest psychological concepts-as well as delving into the lasting cultural impact of this unforgettable story. Edited by Sheena C. Howard, an award-winning author, filmmaker, and scholar, Why Wakanda Matters: What Black Panther Reveals About Psychology, Identity, and Communication features a collection of essays from leading experts in a variety of fields who offer insightful perspectives on topics such as: • Cognitive dissonance: The important messages within T'Challa's nuanced identity and eventual shift from nationalism to globalism. • Intergenerational trauma and resistance: How N'Jadaka (aka Erik/Killmonger) identifies with the trauma that his ancestors have suffered. • Social identity: How Nakia, Shuri, Okoye, and Ramonda—all empowered, intelligent, and assertive women of color—can make a lasting impression on women and girls. • Collective identity: How Black Panther has created a shared fantasy for Black audience members—and why this is groundbreaking. • Cultural and racial identity: What we can learn from Black Panther's portrayal of a culture virtually untouched by white supremacy. Fans of the movie and those interested in deeper discussions about the film will revel in this thought-provoking examination of all aspects of Black Panther and the power of psychology.

Starship Therapise

Author : Larisa A. Garski, LMFT
File Size : 47.4 MB
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Harnessing the power of fandom--from Game of Thrones to The Legend of Zelda--to conquer anxiety, heal from depression, and reclaim balance in mental and emotional health. Modern mythologies are everywhere--from the Avengers of the Marvel Cinematic Universe to the dragons of Game of Thrones. Where once geek culture was niche and hidden, fandom characters and stories have blasted their way into our cineplexes, bookstores, and streaming systems. They help us make sense of our daily lives--and they can also help us heal. Mental health therapists and Starship Therapise podcast hosts Larisa A. Garski and Justine Mastin offer a self-help guide to the mental health galaxy for those who have been left out in more traditional therapy spaces: geeks, nerds, gamers, cosplayers, introverts, and all of their friends. Starship Therapise explores the ways in which narratives and play inform the shape of our lives, inviting readers to embrace radical self-care with lessons from Westworld's Maeve and Dolores, explore anxiety with Miyazaki, and understand narrative therapy with Arya Stark. Spanning fandom from Star Wars to Harry Potter, The Legend of Zelda to Steven Universe, and everywhere in between, Starship Therapise is an invitation to explore mental health and emotional wellness without conforming to mainstream social constructions. Insights from comics like Uncanny X-Men, Black Panther, Akira, Bitch Planet, The Wicked + Divine, and Batman offer avenues to growth and self-discovery alongside explorations of the triumphs and trials of heroes, heroines, and beloved characters from Star Wars, Wuthering Heights, The Lord of the Rings, The Broken Earth trilogy, Mass Effect, Fortnite, Minecraft, Buffy the Vampire Slayer, and Star Trek. Each chapter closes with a hands-on mindfulness, meditation, or yoga exercise to inspire reflection, growth, and the mind-body-fandom connection.

Social Psychology

Author : Thomas Heinzen
File Size : 73.72 MB
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This award-winning text invites students to discover social psychology’s relevance to their lives. Authors Thomas Heinzen and Wind Goodfriend capture student interest by weaving stories drawn from their own personal experiences with compelling examples from everyday life, all carefully placed in historical context. Social psychology is presented as an evolving, science-driven conversation; chapters build on core questions central to scientific inquiry, while a methods-in-context approach cultivates psychological literacy. The Second Edition has been thoroughly updated with new pop culture examples, additional diversity coverage, recent controversies related to the Zimbardo and Milgram studies, and over a hundred new citations from the latest research. This title is accompanied by a complete teaching and learning package. Contact your SAGE representative to request a demo. Digital Option / Courseware SAGE Vantage is an intuitive digital platform that delivers this text’s content and course materials in a learning experience that offers auto-graded assignments and interactive multimedia tools, all carefully designed to ignite student engagement and drive critical thinking. Built with you and your students in mind, it offers simple course set-up and enables students to better prepare for class. Learn more. Assignable Video with Assessment Assignable video (available with SAGE Vantage) is tied to learning objectives and curated exclusively for this text to bring concepts to life. Watch a sample video on false memories. Assignable Self-Assessments Assignable and interactive self-assessments (available with SAGE Vantage) help students experience social psychology in a deeper, more memorable way that reinforces learning. LMS Cartridge: Import this title’s instructor resources into your school’s learning management system (LMS) and save time. Don’t use an LMS? You can still access all of the same online resources for this title via the password-protected Instructor Resource Site. Learn more. Also of Interest Case Studies for Teaching Social Psychology, Second Edition, also by Heinzen and Goodfriend, uses brief, entertaining real-world stories to illustrate the historical context and evolution of major theories within the field of social psychology. Bundle Case Studies for Teaching Social Psychology, Second Edition with Social Psychology, Second Edition for even more savings.

The Legend of Zelda and Philosophy

Author : Luke Cuddy
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"Chapters address philosophical aspects of the video game The Legend of Zelda and video game culture in general"--Provided by publisher.

Zelda

Author : Zelda D'Aprano
File Size : 76.73 MB
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An essential contribution to the history of the women’s movement.

The Collected Writings of Zelda Fitzgerald

Author : Zelda Fitzgerald
File Size : 51.69 MB
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This comprehensive collection of Zelda Fitzgerald’s work—including her only published novel, Save Me the Waltz—puts the jazz-age heroine in an illuminating literary perspective. Zelda Sayre Fitzgerald has long been an American cultural icon. Born in Montgomery, Alabama, this southern belle turned flapper was talented in dance, painting, and writing but lived in the shadow of her husband F. Scott Fitzgerald’s success. This meticulously edited collection includes Zelda’s only published novel, Save Me the Waltz, an autobiographical account of the Fitzgeralds’ adventures in Paris and on the Riviera; her celebrated farce, Scandalabra; eleven short stories; twelve articles; and a selection of letters to her husband, written over the span of their marriage, that reveals the couple’s loving and turbulent relationship. The Collected Writings affirms Zelda’s place as a writer and as a symbol of the Lost Generations as she struggled to define herself through her art.

Dear Scott Dearest Zelda

Author : F. Scott Fitzgerald
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“Pure and lovely…to read Zelda’s letters is to fall in love with her.” —The Washington Post Edited by renowned Jackson R. Bryer and Cathy W. Barks, with an introduction by Scott and Zelda Fitzgerald's granddaughter, Eleanor Lanahan, this compilation of over three hundred letters tells the couple's epic love story in their own words. Scott and Zelda Fitzgerald's devotion to each other endured for more than twenty-two years, through the highs and lows of his literary success and alcoholism, and her mental illness. In Dear Scott, Dearest Zelda, over 300 of their collected love letters show why theirs has long been heralded as one of the greatest love stories of the 20th century. Edited by renowned Fitzgerald scholars Jackson R. Bryer and Cathy W. Barks, with an introduction by Scott and Zelda's granddaughter, Eleanor Lanahan, this is a welcome addition to the Fitzgerald literary canon.

The Psychology of Eating and Drinking

Author : Alexandra W. Logue
File Size : 32.13 MB
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Our fascination with eating and drinking behaviors and their causes has resulted in a huge industry of food-related pop science. Every bookstore, every magazine stand, every grocery store checkout counter is filled with publications about how to get your child to eat vegetables, how to tell if someone has an eating disorder or, most commonly, how to lose weight. But the degree to which any of these is based on scientific research is very limited. In contrast to the literature for the general reader, the scientific research on eating and drinking behaviors is usually too technical for the general reader. The Psychology of Eating and Drinking is a unique volume; a textbook that can be comprehended by the general educated reader. Just as in her past editions of this book, Alexandra Logue grounds her investigation into the complex interactions between our physiology, our surroundings, and our eating and drinking habits in laboratory research and up-to-date scientific information. The chapters move from the general -- hunger and thirst, taste and smell, and eating behaviors -- to the more specialized -- overeating and overdrinking, anorexia and bulimia, and alcohol use. In each case, Logue provides a brief synopsis of the most historically influential scientific research and then relates this history to the most up to date advances. This method provides the reader with a general introduction to the physiology of sensations related to eating and drinking and how these sensations are influenced by the individual's social surroundings. The Psychology of Eating and Drinking provides the general reader and student with a biological and psychological framework to understand his or her eating behaviors.

Zelda

Author : Nicolas Courcier
File Size : 51.68 MB
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A collector's book to learn more about the world of one of the most legendary video games! To celebrate the 30th anniversary of The Legend of Zelda, Third Editions wanted to pay respect to this legendary saga, one of the most prestigious in the gaming world. This work chronicles every game of the series, from the first episode to the latest Hyrule Warriors on 3DS, deciphering the whole universe using deep analysis and reflection. Dive into this unique publication, presented as an ancient tome, which will allow adventure fans to finally (re)discover the amazing Legend of Zelda. Immerse yourself in this unique collection, presented in the form of an old grimoire, which will delight all adventure lovers to finally discover the fabulous legend of Zelda! EXTRACT In the kingdom of Hyrule, a legend has been passed down since the beginning of time: A mysterious artifact known as the Triforce, symbolized by three golden triangles arranged to form a fourth triangle, is said to possess mystical powers. It is hardly surprising that this object has been coveted by many power-hungry men over the centuries. One day, the evil Ganon, the Prince of Darkness whose ambition is to subjugate the entire world to his will, sends his armies to attack the peaceful kingdom. He manages to capture one of the fragments of the Triforce, the triangle of power. Daughter of the king of Hyrule, Princess Zelda is terrified at the prospect of seeing Ganon’s armies swarming over the world. She, too, seizes a fragment of the Triforce, the triangle of wisdom, and chooses to break it into eight pieces, which she then scatters across the world, hiding them to prevent Ganon from ever acquiring them. She then orders her faithful nursemaid Impa to go forth and seek a warrior brave enough to challenge Ganon. As Impa roams the kingdom of Hyrule in the hope of finding a savior, Ganon learns of Zelda’s plans and has her locked up before sending his men to track down the nursemaid. Surrounded by these ruthless creatures, Impa is saved by a young boy named Link at the very moment when it appears that all is lost. As unbelievable as it may seem, Link has been chosen by the golden triangle of courage, and thus holds a part of the Triforce himself. Convinced that she has finally found the one who will save the kingdom, Impa hurries to tell him her story. Link accepts his mission to rescue Zelda without hesitation. Before confronting Ganon, however, he will have to gather the eight fragments of the triangle of wisdom, which are his only hope of gaining entry to the dungeon deep beneath Death Mountain where the Prince of Darkness hides. His quest has only just begun. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third.

The psychology of music in multimedia

Author : Siu-Lan Tan
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For most of the history of film-making, music has played an integral role serving many functions - such as conveying emotion, heightening tension, and influencing interpretation and inferences about events and characters. More recently, with the enormous growth of the gaming industry and the Internet, a new role for music has emerged. However, all of these applications of music depend on complex mental processes which are being identified through research on human participants in multimedia contexts. The Psychology of Music in Multimedia is the first book dedicated to this fascinating topic. The Psychology of Music in Multimedia presents a wide range of scientific research on the psychological processes involved in the integration of sound and image when engaging with film, television, video, interactive games, and computer interfaces. Collectively, the rich chapters in this edited volume represent a comprehensive treatment of the existing research on the multimedia experience, with the aim of disseminating the current knowledge base and inspiring future scholarship. The focus on empirical research and the strong psychological framework make this book an exceptional and distinctive contribution to the field. The international collection of contributors represents eight countries and a broad range of disciplines including psychology, musicology, neuroscience, media studies, film, and communications. Each chapter includes a comprehensive review of the topic and, where appropriate, identifies models that can be empirically tested. Part One presents contrasting theoretical approaches from cognitive psychology, philosophy, semiotics, communication, musicology, and neuroscience. Part Two reviews research on the structural aspects of music and multimedia, while Part Three focuses on research examining the influence of music on perceived meaning in the multimedia experience. Part Four explores empirical findings in a variety of real-world applications of music in multimedia including entertainment and educational media for children, video and computer games, television and online advertising, and auditory displays of information. Finally, the closing chapter in Part Five identifies emerging themes and points to the value of broadening the scope of research to encompass multisensory, multidisciplinary, and cross-cultural perspectives to advance our understanding of the role of music in multimedia. This is a valuable book for those in the fields of music psychology and musicology, as well as film and media studies.

The Psychology of Love

Author : Robert J. Sternberg
File Size : 75.21 MB
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Psychologische studie over het verschijnsel liefde

The Psychology of the Internet

Author : Patricia Wallace
File Size : 37.27 MB
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This balanced and engaging research-based textbook explores the psychological aspects of the online world and how they affect human behavior.

The Psychology of Women

Author : Margaret W. Matlin
File Size : 79.55 MB
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This highly respected text offers students an enjoyable, extraordinarily well-written introduction to the psychology of women with an up-to-date examination of the field and comprehensive coverage of topics. Appropriate for students from a wide variety of backgrounds, Margaret Matlin's THE PSYCHOLOGY OF WOMEN, 7th Edition, accurately depicts women's experiences through direct quotations and an emphasis on empirical research. Known for its balance of scholarship, readability, and inclusion of various kinds of women, the text reflects a genuine interest in and understanding of the readers for whom it was written. This edition is updated to incorporate the most current research, and continues to examine numerous topics that are central to many women's lives but omitted from competing textbooks, including complete chapters on childhood, adolescence, love relationships, motherhood, health psychology, and psychological disorders. Matlin also provides enhanced coverage of such important topics as social class, ethnic diversity, pregnancy, and women's retirement as she continues to lead the way for the psychology of women course. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

The Legend of Zelda Majora s Mask

Author : Gabe Durham
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You’ve met with a terrible fate, haven’t you? Those grim words hang over the entirety of Majora Mask, the sixth entry in the Legend of Zelda series. In his darkest adventure, Link must relive the same three days over and over again to prevent the moon from colliding into the kingdom of Termina and ending the world. Made with a small team in a single year for the Nintendo 64 from the assets of its predecessor, Majora’s Mask could have been a shameless cash-in—but instead has gained wide recognition as the most mysterious, mature, and touching game in the series. It’s also the Zelda game that has inspired more inventive fan theories and bone-chilling internet horror stories than might be expected from a high-fantasy adventure. Through rigorous research and a new in-depth interview with Majora’s North American localizer, Jason Leung, writer and editor Gabe Durham investigates the relationship between Majora’s fast-paced, adaptive development and the meaning projected onto its story by players—and shines a light on the strange and tumultuous romance between art and fandom.

Zelda Sayre Fitzgerald

Author : Linda Wagner-Martin
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Linda Wagner-Martin's Zelda Sayre Fitzgerald is a twenty-first century story. Using cultural and gender studies as contexts, Wagner-Martin brings new information to the story of the Alabama judge's daughter who, at seventeen, met her husband-to-be, Scott Fitzgerald. Swept away from her stable home life into Jazz Age New York and Paris, Zelda eventually learned to be a writer and a painter; and she came close to being a ballerina. An evocative portrayal of a talented woman's professional and emotional conflicts, this study contains extensive notes and new photographs.

Loving Zelda

Author : Wes DeMott
File Size : 63.23 MB
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Call Me Zelda

Author : Erika Robuck
File Size : 67.43 MB
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“[A] haunting and beautifully atmospheric novel...brilliantly brings Scott and Zelda Fitzgerald to life in all their doomed beauty, with compelling and unforgettable results.”—Alex George, author of Setting Free the Kites From New York to Paris, Scott and Zelda Fitzgerald reigned as king and queen of the Jazz Age, seeming to float on champagne bubbles above the mundane cares of the world. But to those who truly knew them, the endless parties were only a distraction from their inner turmoil, and from a love that united them with a scorching intensity. When Zelda is committed to a Baltimore psychiatric clinic in 1932, vacillating between lucidity and madness in her struggle to forge an identity separate from her husband, the famous writer, she finds a sympathetic friend in her nurse, Anna Howard. Held captive by her own tragic past, Anna is increasingly drawn into the Fitzgeralds’ tumultuous relationship. As she becomes privy to Zelda’s most intimate confessions, written in a secret memoir meant only for her, Anna begins to wonder which Fitzgerald is the true genius. But in taking ever greater emotional risks to save Zelda, Anna may end up paying a far higher price than she intended... READERS GUIDE INCLUDED

The Psychological Exchange

Author : James Hargan
File Size : 86.84 MB
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Language Play in Contemporary Swedish Comic Strips

Author : Kristy Beers Fägersten
File Size : 24.45 MB
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This book focuses on the unexplored context of contemporary Swedish comic strips as sites of innovative linguistic practices, where humor is derived from language play and creativity, often drawing from English and other European languages as well as social and regional dialects of Swedish. The overall purpose of the book is to highlight linguistic playfulness in Swedish comic strips, as an example of practices as yet unobserved and unaccounted for in theories of linguistic humor as applied to comics scholarship. The book familiarizes the reader with the Swedish language and linguistic culture as well as contemporary Swedish comic strips, with chapters focusing on specific strategies of language play and linguistic humor, such as mocking Swedish dialects and Swedish-accented foreign language usage, invoking English language popular culture, swearing in multiple languages, and turn-final code-switching to English to signal the punchline. The book will appeal to readers interested in humor, comics, or how linguistic innovation, language play, and language contact each can further the modern development of language, exemplified by the case of Swedish.